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AI Insights · Timothy · April 2022

Top 5 Apple Arcade Games on iOS in Peru: Q1 2022

An overview of the performance of the top 5 Apple Arcade games on iOS in Peru during the first quarter of 2022, based on weekly downloads, revenue, and active users.

Top 5 Apple Arcade Games on iOS in Peru: Q1 2022

In the first quarter of 2022, the top 5 Apple Arcade games in Peru showed varying trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at the performance of these games based on data from Sensor Tower.

Snake.io - Fun Online Snake from Kooapps saw a peak in weekly downloads at 811K in the first week of January, with a gradual decline to 259K by the end of March. Weekly revenue fluctuated, reaching a high of $59 in mid-January and closing the quarter at $28. The game’s weekly active users started at 1.36K and peaked at 2.59K in mid-January before stabilizing around 1.84K by the end of March.

Chess - Play & Learn by Chess.com maintained steady weekly downloads, ranging from 295K to 524K. Weekly revenue peaked at $274 in late January, dipping to $64 by the end of March. The active users for the game remained relatively stable throughout the quarter, starting at 4.38K and ending at 4.34K.

Fruit Ninja® from Halfbrick Studios experienced a decline in weekly downloads, starting at 420K in late December and falling to 91K by the end of March. Revenue was inconsistent, peaking at $41 in late December but dropping to zero multiple times throughout the quarter. Active users showed a downward trend as well, starting at 5.49K and ending at 3.57K.

Temple Run by Imangi Studios had a relatively stable download rate, with a peak of 346K in early February and a low of 99K in late February. Revenue remained minimal, peaking at $22 in early January. Weekly active users showed some fluctuation, peaking at 1.07K in early February and closing the quarter at 603.

Sonic Dash: Fun Endless Runner from SEGA showed a stable trend in weekly downloads, with a peak of 296K in late December and a slight increase to 268K by the end of March. Revenue saw a high of $86 in mid-January, closing at $47. The game’s active users remained strong, starting at 7.68K and ending the quarter at 6.67K.

These insights come from Sensor Tower, and more detailed analysis can be found on their platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022